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The best weekly podcast dedicated to all things Metroid! Join hosts Andy, Dak, and Doom as they talk Samus, Space Pirates, Nintendo, and everything in between!
The best weekly podcast dedicated to all things Metroid! Join hosts Andy, Dak, and Doom as they talk Samus, Space Pirates, Nintendo, and everything in between!
Episodes

7 days ago
7 days ago
Definitive Ranking returns! This time around, we’re putting a bow on our dedicated coverage of Metroid Prime 4: Beyond, and we are going out with a bang. We cover the good, the bad, and the ugly; the breathtaking graphics, the horrific story, the rock solid gameplay, the divisive level design, the soundtrack and if it hits, and so much more!
Come play along, and as always, here’s the criteria for the Definitive Rankings:
- World / Atmosphere (the vibe, the setting, the mood)
- Art Style (design of Samus, the enemies, the graphics in general)
- Story (what works, what doesn’t)
- Pacing / Progression (are there any parts that really bog the player down, or is it still fun getting lost?)
- Gameplay / “Gimmick” (what new or different gameplay aspects we like)
- Items / Abilities (how are the powerups and are they cool and practical)
- Areas (how does each individual area look, feel, play, etc.)
- Enemies / Bosses (are they fun, creative, etc.)
- Expansions / Powerups (are the expansions hidden throughout the world fun, creative, and enjoyable to collect?)
- Music (are we humming along?)
Of course, all of these are subjective, and we’re putting our critics hats on, but we want to hear what you have to say on Bluesky!
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Wednesday Feb 04, 2026
Episode 305 – Ranking Every Area in Metroid Prime 4: Beyond!
Wednesday Feb 04, 2026
Wednesday Feb 04, 2026
We are back and continuing the discussion around Metroid Prime 4 this week, and tackling one of the most contentious aspects of the game: the areas! We discuss the pros and cons of each locale, debate whether it's better for an area to try new things and fail or retread old ground and be fine, and end up definitively ranking them at the end. Sol Valley is definitely a hot topic, so you'll want to weigh in with your thoughts!
All this, PLUS some discussion about Wal-Mart's leaked Metroid Prime 2 NSO advertisement and when we could realistically see Echoes on Nintendo Classics. Come hang out!
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Download the Omega Metroid Theme Song!
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Wednesday Jan 28, 2026
Wednesday Jan 28, 2026
What a week for Metroid! We are going over a bombshell interview that Series Producer Kensuke Tanabe and a few other developers conducted with Japanese outlet Nintendo Dream, which Omega Metroid independently translated, where a whole slew of topics were discussed, with the most prominent piece of news being Tanabe confirming he will no longer produce games for Nintendo! Also discussed were Tanabe's successor, the level design philosophy of Metroid Prime 4, the inspiration behind the games ending, what Sylux was up to while on Viewros, and a whole lot more!
All this, PLUS our first glimpse at how Metroid Prime 4's sales are doing, and a message of hope for everyone affected by the brutal ICE murders of the last several weeks. Keep strong, friends <3
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Wednesday Jan 21, 2026
Episode 303 - Ranking Every Boss in Metroid Prime 4
Wednesday Jan 21, 2026
Wednesday Jan 21, 2026
Get ready to put your gloves up, because this week, we are ranking all of the bosses in Metroid Prime 4! From the absolute highlights like Xelios, Phenoros and the Omega Griever to some of the less impactful bosses like Carvex and Varmis, we have a lot to say about why these bosses worked and where they rank in the Metroid Prime pantheon. We also spend a bunch of time on *that* final boss encounter, break it down to each phase, normal vs hard difficulty, and what we would change.
All this, PLUS some MetroidHQthon and NEStroid talk! Come hang out with us and let us know your Metroid Prime 4 boss rankings!
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Buy Omega Metroid Merch!
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Chat with us in Discord!

Wednesday Jan 14, 2026
Episode 302 – Can Nintendo Make Sylux Cool Again? + More Fan Q&A!
Wednesday Jan 14, 2026
Wednesday Jan 14, 2026
Another week, another discussion about Metroid Prime 4, except this time, we're answering your questions! We cover a bevy of topics like: what constitutes a linear Metroid game? Why did we think Sylux would have a large character arc? Was Beyond worse off for focusing on Sylux? What was our favorite song from the game? Are we worried about the future of Metroid Prime in the hands of Retro Studios? What kind of story DLC would entice us to go back to Metroid Prime 4? What can Nintendo do to make Sylux cool again?
All this, PLUS some Avatar, Halo, and movie talk, and a spotlight on MetroidHQthon this weekend which will see Andy playing NEStroid! Come hang out!
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Wednesday Jan 07, 2026
Wednesday Jan 07, 2026
We're starting 2026 off with a bang by discussing Nintendo's recent interview with Fasmitsu about Metroid Prime 4! Translated by our pals over at Shinesparkers, this interview with the unnamed developer touches on multiple topics, including the premise of the game and the intent for Sylux to be a major player, the placement of Beyond in the Metroid timeline, the challenges of restarting development, how Sol Valley and Vi-O-La came to be, what influence Breath of the Wild had on development, and the rationale behind that controversial ending. We are giving our thoughts and reactions, saying what we sympathize with and what offends us about these answers.
All this, PLUS we're talking about what we want to see from the Metroid series in 2026! Beyond DLC, Metroid 6, Vi-O-La in Mario Kart, and more! Come hang out!
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Wednesday Dec 31, 2025
Episode 300 – Metroid Prime 4 Final Battle & Ending Review!
Wednesday Dec 31, 2025
Wednesday Dec 31, 2025
It's finally time! This episode is not just a major milestone for our Metroid Prime 4 coverage, as we wrap up our extensive month-long review of the game, but it's also one for the show! How fitting is it that our 300th episode covers the FINALE of Metroid Prime 4 after all these years! But...was it worth the wait?
Join us for this deep dive into the ending of Prime 4, and let us know what you thought about Prime 4's finale! Did it stick the landing or miss the mark? It's time to find out!
In this episode, we cover everything after the "you can't turn back now" moment at base camp. This is the FINAL SEGMENT of the game. As such, there are MAJOR spoilers for the FINAL BOSS, ENDING, AND 100% SYLUX CUTSCENE OF METROID PRIME 4.
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Wednesday Dec 24, 2025
Wednesday Dec 24, 2025
We're back with the next chapter of our Metroid Prime 4: Beyond journey! This week we're approaching the end as we discuss the last major area in the game: the Great Mines. We discuss everything about the area from the art direction, level design, puzzles, the greater emphasis on combat, including some of the unique gameplay hooks that accompany it as well as an absolutely KILLER boss fight that left everyone impressed! We also go over the storyline of the mines regarding the Galactic Federation Troopers that join us and discuss our opinions of how that's handled.
All of this, plus a short discussion on the Mech Parts and Green Energy Crystals which make up Metroid Prime 4's version of the series' mainstay endgame fetch quest.
Come let us know what your thoughts are, and beware: there are spoilers for the Great Mines and the late game fetch quests! Next week, it's time for the grand finale as we enter the point of no return and discuss the game's last area and final boss. This is a big one, so don't miss out and keep it locked-on at Omega!
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Buy Omega Metroid Merch!
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Chat with us in Discord!

Wednesday Dec 17, 2025
Episode 298 - Reviewing Metroid Prime 4's Ice Belt & Flare Pool
Wednesday Dec 17, 2025
Wednesday Dec 17, 2025
It's time for more Metroid Prime 4! This week, we head into the depths of the Ice Belt to explore the remnants of Lamorn experimentation gone wrong, tricky battles against the elements, and more! Then, we jump into the Flare Pool where we find new friends, new foes, and a whole lot of action!
Come let us know what your thoughts are, and beware: there are spoilers for Ice Belt and Flare Pool within! Next week, we're back with our thoughts on the Great Mines and the end-game-before-the-end-game, so keep it locked on Omega!
Subscribe!
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Support us on Patreon!
Buy Omega Metroid Merch!
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Download the Omega Metroid Theme Song!
Get the Single for Free on Bandcamp!
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Chat with us in Discord!

Wednesday Dec 10, 2025
Episode 297 - Reviewing Metroid Prime 4's Volt Forge, Sol Valley, & Vi-O-La
Wednesday Dec 10, 2025
Wednesday Dec 10, 2025
We're back with more Metroid Prime 4! This week, we continue our journey and discuss Volt Forge, its crazy puzzles, vertical level design, pounding soundtrack, and pair of awesome, yet curious, boss battles! We then talk Vi-O-La, how it feels, how it handles, what combat is like, and the transition to the biggest point of contention: Sol Valley! What do we think of the desert, do we like the Shrines, are the crashed GF sites interesting, and is the desert just too empty? Plus, we have a HEATED debate about Vi-O-La radio and whether it should be locked behind amiibo or not.
Come let us know what your thoughts are, and beware: there are spoilers for Volt Forge and the early parts of the game before Ice Belt within! Next week, we're back with our thoughts on Ice Belt and Flare Pool, so keep it locked on Omega!
Subscribe!
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Support us on Patreon!
Buy Omega Metroid Merch!
Check out our Etsy merch shop!
Download the Omega Metroid Theme Song!
Get the Single for Free on Bandcamp!
Follow us!
@OmegaMetroid x @Spiteri316 x @DoominalCross x Omega Metroid Team Member Starter Pack
Chat with us in Discord!
